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Blender
V2.59
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00001 /* 00002 * $Id: occlusion.h 35233 2011-02-27 19:31:27Z jesterking $ 00003 * 00004 * ***** BEGIN GPL LICENSE BLOCK ***** 00005 * 00006 * This program is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * as published by the Free Software Foundation; either version 2 00009 * of the License, or (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software Foundation, 00018 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00019 * 00020 * The Original Code is Copyright (C) 2008 Blender Foundation. 00021 * All rights reserved. 00022 * 00023 * The Original Code is: all of this file. 00024 * 00025 * Contributor(s): Brecht Van Lommel. 00026 * 00027 * ***** END GPL LICENSE BLOCK ***** 00028 */ 00029 00035 #ifndef OCCLUSION_H 00036 #define OCCLUSION_H 00037 00038 struct Render; 00039 struct ShadeInput; 00040 struct ShadeResult; 00041 struct RenderPart; 00042 struct ShadeSample; 00043 struct DerivedMesh; 00044 struct ObjectRen; 00045 00046 void make_occ_tree(struct Render *re); 00047 void free_occ(struct Render *re); 00048 void sample_occ(struct Render *re, struct ShadeInput *shi); 00049 00050 void cache_occ_samples(struct Render *re, struct RenderPart *pa, struct ShadeSample *ssamp); 00051 void free_occ_samples(struct Render *re, struct RenderPart *pa); 00052 00053 #endif 00054