Blender  V2.59
Public Member Functions
AnimationImporter Class Reference

#include <AnimationImporter.h>

Inheritance diagram for AnimationImporter:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 AnimationImporter (UnitConverter *conv, ArmatureImporter *arm, Scene *scene)
 ~AnimationImporter ()
bool write_animation (const COLLADAFW::Animation *anim)
bool write_animation_list (const COLLADAFW::AnimationList *animlist)
void read_node_transform (COLLADAFW::Node *node, Object *ob)
Objecttranslate_animation (COLLADAFW::Node *node, std::map< COLLADAFW::UniqueId, Object * > &object_map, std::map< COLLADAFW::UniqueId, COLLADAFW::Node * > &root_map, COLLADAFW::Transformation::TransformationType tm_type, Object *par_job=NULL)
void evaluate_transform_at_frame (float mat[4][4], COLLADAFW::Node *node, float fra)
bool evaluate_animation (COLLADAFW::Transformation *tm, float mat[4][4], float fra, const char *node_id)
void get_joint_rest_mat (float mat[4][4], COLLADAFW::Node *root, COLLADAFW::Node *node)
bool calc_joint_parent_mat_rest (float mat[4][4], float par[4][4], COLLADAFW::Node *node, COLLADAFW::Node *end)
void add_bone_fcurve (Object *ob, COLLADAFW::Node *node, FCurve *fcu)
void add_bezt (FCurve *fcu, float fra, float value)

Detailed Description

Definition at line 58 of file AnimationImporter.h.


Constructor & Destructor Documentation

AnimationImporter::AnimationImporter ( UnitConverter conv,
ArmatureImporter arm,
Scene scene 
)

Definition at line 224 of file AnimationImporter.cpp.

AnimationImporter::~AnimationImporter ( )

Definition at line 227 of file AnimationImporter.cpp.

References free_fcurve().


Member Function Documentation

void AnimationImporter::add_bezt ( FCurve fcu,
float  fra,
float  value 
)
void AnimationImporter::add_bone_fcurve ( Object ob,
COLLADAFW::Node node,
FCurve fcu 
)
bool AnimationImporter::calc_joint_parent_mat_rest ( float  mat[4][4],
float  par[4][4],
COLLADAFW::Node node,
COLLADAFW::Node end 
)
bool AnimationImporter::evaluate_animation ( COLLADAFW::Transformation *  tm,
float  mat[4][4],
float  fra,
const char *  node_id 
)
void AnimationImporter::evaluate_transform_at_frame ( float  mat[4][4],
COLLADAFW::Node node,
float  fra 
)
void AnimationImporter::get_joint_rest_mat ( float  mat[4][4],
COLLADAFW::Node root,
COLLADAFW::Node node 
)
void AnimationImporter::read_node_transform ( COLLADAFW::Node node,
Object ob 
)
Object * AnimationImporter::translate_animation ( COLLADAFW::Node node,
std::map< COLLADAFW::UniqueId, Object * > &  object_map,
std::map< COLLADAFW::UniqueId, COLLADAFW::Node * > &  root_map,
COLLADAFW::Transformation::TransformationType  tm_type,
Object par_job = NULL 
)
bool AnimationImporter::write_animation ( const COLLADAFW::Animation *  anim)

Definition at line 237 of file AnimationImporter.cpp.

Referenced by DocumentImporter::writeAnimation().

bool AnimationImporter::write_animation_list ( const COLLADAFW::AnimationList *  animlist)

The documentation for this class was generated from the following files: