Blender  V2.59
CSG_BooleanOps.cpp
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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00019  * All rights reserved.
00020  *
00021  * The Original Code is: all of this file.
00022  *
00023  * Contributor(s): none yet.
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  */
00027 
00038 #include "../extern/CSG_BooleanOps.h"
00039 #include "BSP_CSGMesh_CFIterator.h"
00040 #include "MEM_RefCountPtr.h"
00041 
00042 #include "../../boolop/extern/BOP_Interface.h"
00043 #include <iostream>
00044 using namespace std;
00045 
00046 #include "BSP_MeshPrimitives.h"
00047 
00048 struct BSP_MeshInfo {
00049         BSP_CSGMesh *output_mesh;
00050 };
00051 
00052 using namespace std;
00053         
00054         CSG_BooleanOperation * 
00055 CSG_NewBooleanFunction(
00056         void
00057 ){
00058         BSP_MeshInfo * mesh_info = new BSP_MeshInfo;
00059         CSG_BooleanOperation * output = new CSG_BooleanOperation;
00060 
00061         if (mesh_info==NULL || output==NULL) return NULL;
00062 
00063         mesh_info->output_mesh = NULL;
00064         output->CSG_info = mesh_info;
00065 
00066         return output;
00067 }
00068         
00072         int
00073 CSG_PerformBooleanOperation(
00074         CSG_BooleanOperation                    *operation,
00075         CSG_OperationType                               op_type,
00076         CSG_FaceIteratorDescriptor              obAFaces,
00077         CSG_VertexIteratorDescriptor    obAVertices,
00078         CSG_FaceIteratorDescriptor              obBFaces,
00079         CSG_VertexIteratorDescriptor    obBVertices
00080 ){
00081         if (operation == NULL) return 0;
00082         BSP_MeshInfo * mesh_info = static_cast<BSP_MeshInfo *>(operation->CSG_info);
00083         if (mesh_info == NULL) return 0;
00084 
00085         obAFaces.Reset(obAFaces.it);
00086         obBFaces.Reset(obBFaces.it);
00087         obAVertices.Reset(obAVertices.it);
00088         obBVertices.Reset(obBVertices.it);
00089 
00090         BoolOpType boolType;
00091         
00092         switch( op_type ) {
00093         case e_csg_union:
00094           boolType = BOP_UNION;
00095           break;
00096         case e_csg_difference:
00097           boolType = BOP_DIFFERENCE;
00098           break;
00099         default:
00100           boolType = BOP_INTERSECTION;
00101           break;
00102         }
00103 
00104         BoolOpState boolOpResult;
00105         try {
00106         boolOpResult = BOP_performBooleanOperation( boolType,
00107                                      (BSP_CSGMesh**) &(mesh_info->output_mesh),
00108                                          obAFaces, obAVertices, obBFaces, obBVertices);
00109         }
00110         catch(...) {
00111                 return 0;
00112         }
00113 
00114         switch (boolOpResult) {
00115         case BOP_OK: return 1;
00116         case BOP_NO_SOLID: return -2;
00117         case BOP_ERROR: return 0;
00118         default: return 1;
00119         }
00120 }
00121 
00122         int
00123 CSG_OutputFaceDescriptor(
00124         CSG_BooleanOperation * operation,
00125         CSG_FaceIteratorDescriptor * output
00126 ){
00127         if (operation == NULL) return 0;
00128         BSP_MeshInfo * mesh_info = static_cast<BSP_MeshInfo *>(operation->CSG_info);
00129 
00130         if (mesh_info == NULL) return 0;
00131         if (mesh_info->output_mesh == NULL) return 0;
00132 
00133         BSP_CSGMesh_FaceIt_Construct(mesh_info->output_mesh,output);
00134         return 1;
00135 }
00136 
00137 
00138         int
00139 CSG_OutputVertexDescriptor(
00140         CSG_BooleanOperation * operation,
00141         CSG_VertexIteratorDescriptor *output
00142 ){
00143         if (operation == NULL) return 0;
00144         BSP_MeshInfo * mesh_info = static_cast<BSP_MeshInfo *>(operation->CSG_info);
00145 
00146         if (mesh_info == NULL) return 0;
00147         if (mesh_info->output_mesh == NULL) return 0;
00148 
00149         BSP_CSGMeshVertexIt_Construct(mesh_info->output_mesh,output);
00150         return 1;
00151 }
00152 
00153         void
00154 CSG_FreeVertexDescriptor(
00155         CSG_VertexIteratorDescriptor * v_descriptor
00156 ){      
00157         BSP_CSGMesh_VertexIt_Destruct(v_descriptor);
00158 }       
00159 
00160 
00161         void
00162 CSG_FreeFaceDescriptor(
00163         CSG_FaceIteratorDescriptor * f_descriptor
00164 ){
00165         BSP_CSGMesh_FaceIt_Destruct(f_descriptor);
00166 }
00167 
00168 
00169         void
00170 CSG_FreeBooleanOperation(
00171         CSG_BooleanOperation *operation
00172 ){
00173         if (operation != NULL) {
00174                 BSP_MeshInfo * mesh_info = static_cast<BSP_MeshInfo *>(operation->CSG_info);
00175 
00176                 delete (mesh_info->output_mesh);
00177                 delete(mesh_info);
00178                 delete(operation);
00179         }
00180 }
00181