Blender  V2.59
BLI_noise.h
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00001 /*
00002  * $Id: BLI_noise.h 34966 2011-02-18 13:58:08Z jesterking $
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * This program is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU General Public License
00008  * as published by the Free Software Foundation; either version 2
00009  * of the License, or (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software Foundation,
00018  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00019  *
00020  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00021  * All rights reserved.
00022  *
00023  * The Original Code is: all of this file.
00024  *
00025  * Contributor(s): none yet.
00026  *
00027  * ***** END GPL LICENSE BLOCK *****
00028  * 
00029 */
00030 
00031 #ifndef BLI_NOISE_H
00032 #define BLI_NOISE_H
00033 
00038 #ifdef __cplusplus
00039 extern "C" {
00040 #endif
00041 
00042 /* noise.h: */
00043 float BLI_hnoise(float noisesize, float x, float y, float z);
00044 float BLI_hnoisep(float noisesize, float x, float y, float z);
00045 float BLI_turbulence(float noisesize, float x, float y, float z, int nr);
00046 float BLI_turbulence1(float noisesize, float x, float y, float z, int nr);
00047 /* newnoise: generic noise & turbulence functions to replace the above BLI_hnoise/p & BLI_turbulence/1.
00048  * This is done so different noise basis functions can be used */
00049 float BLI_gNoise(float noisesize, float x, float y, float z, int hard, int noisebasis);
00050 float BLI_gTurbulence(float noisesize, float x, float y, float z, int oct, int hard, int noisebasis);
00051 /* newnoise: musgrave functions */
00052 float mg_fBm(float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis);
00053 float mg_MultiFractal(float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis);
00054 float mg_VLNoise(float x, float y, float z, float distortion, int nbas1, int nbas2);
00055 float mg_HeteroTerrain(float x, float y, float z, float H, float lacunarity, float octaves, float offset, int noisebasis);
00056 float mg_HybridMultiFractal(float x, float y, float z, float H, float lacunarity, float octaves, float offset, float gain, int noisebasis);
00057 float mg_RidgedMultiFractal(float x, float y, float z, float H, float lacunarity, float octaves, float offset, float gain, int noisebasis);
00058 /* newnoise: voronoi */
00059 void voronoi(float x, float y, float z, float* da, float* pa, float me, int dtype);
00060 /* newnoise: cellNoise & cellNoiseV (for vector/point/color) */
00061 float cellNoise(float x, float y, float z);
00062 void cellNoiseV(float x, float y, float z, float *ca);
00063 
00064 #ifdef __cplusplus
00065 }
00066 #endif
00067 
00068 #endif