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Blender
V2.59
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00001 /* 00002 * $Id: BLI_noise.h 34966 2011-02-18 13:58:08Z jesterking $ 00003 * 00004 * ***** BEGIN GPL LICENSE BLOCK ***** 00005 * 00006 * This program is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * as published by the Free Software Foundation; either version 2 00009 * of the License, or (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software Foundation, 00018 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00019 * 00020 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00021 * All rights reserved. 00022 * 00023 * The Original Code is: all of this file. 00024 * 00025 * Contributor(s): none yet. 00026 * 00027 * ***** END GPL LICENSE BLOCK ***** 00028 * 00029 */ 00030 00031 #ifndef BLI_NOISE_H 00032 #define BLI_NOISE_H 00033 00038 #ifdef __cplusplus 00039 extern "C" { 00040 #endif 00041 00042 /* noise.h: */ 00043 float BLI_hnoise(float noisesize, float x, float y, float z); 00044 float BLI_hnoisep(float noisesize, float x, float y, float z); 00045 float BLI_turbulence(float noisesize, float x, float y, float z, int nr); 00046 float BLI_turbulence1(float noisesize, float x, float y, float z, int nr); 00047 /* newnoise: generic noise & turbulence functions to replace the above BLI_hnoise/p & BLI_turbulence/1. 00048 * This is done so different noise basis functions can be used */ 00049 float BLI_gNoise(float noisesize, float x, float y, float z, int hard, int noisebasis); 00050 float BLI_gTurbulence(float noisesize, float x, float y, float z, int oct, int hard, int noisebasis); 00051 /* newnoise: musgrave functions */ 00052 float mg_fBm(float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis); 00053 float mg_MultiFractal(float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis); 00054 float mg_VLNoise(float x, float y, float z, float distortion, int nbas1, int nbas2); 00055 float mg_HeteroTerrain(float x, float y, float z, float H, float lacunarity, float octaves, float offset, int noisebasis); 00056 float mg_HybridMultiFractal(float x, float y, float z, float H, float lacunarity, float octaves, float offset, float gain, int noisebasis); 00057 float mg_RidgedMultiFractal(float x, float y, float z, float H, float lacunarity, float octaves, float offset, float gain, int noisebasis); 00058 /* newnoise: voronoi */ 00059 void voronoi(float x, float y, float z, float* da, float* pa, float me, int dtype); 00060 /* newnoise: cellNoise & cellNoiseV (for vector/point/color) */ 00061 float cellNoise(float x, float y, float z); 00062 void cellNoiseV(float x, float y, float z, float *ca); 00063 00064 #ifdef __cplusplus 00065 } 00066 #endif 00067 00068 #endif