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Blender
V2.59
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00001 /* 00002 * 00003 * ***** BEGIN GPL LICENSE BLOCK ***** 00004 * 00005 * This program is free software; you can redistribute it and/or 00006 * modify it under the terms of the GNU General Public License 00007 * as published by the Free Software Foundation; either version 2 00008 * of the License, or (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software Foundation, 00017 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00018 * 00019 * The Original Code is Copyright (C) 2005 Blender Foundation. 00020 * All rights reserved. 00021 * 00022 * The Original Code is: all of this file. 00023 * 00024 * Contributor(s): Robin Allen 00025 * 00026 * ***** END GPL LICENSE BLOCK ***** 00027 */ 00028 00034 #include "../TEX_util.h" 00035 #include "TEX_node.h" 00036 00037 /* **************** MIX RGB ******************** */ 00038 static bNodeSocketType inputs[]= { 00039 { SOCK_VALUE, 1, "Factor", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f }, 00040 { SOCK_RGBA, 1, "Color1", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f }, 00041 { SOCK_RGBA , 1, "Color2", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f }, 00042 { -1, 0, "" } 00043 }; 00044 static bNodeSocketType outputs[]= { 00045 { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f }, 00046 { -1, 0, "" } 00047 }; 00048 00049 static void colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread) 00050 { 00051 float fac = tex_input_value(in[0], p, thread); 00052 float col1[4], col2[4]; 00053 00054 tex_input_rgba(col1, in[1], p, thread); 00055 tex_input_rgba(col2, in[2], p, thread); 00056 00057 CLAMP(fac, 0.0f, 1.0f); 00058 00059 QUATCOPY(out, col1); 00060 ramp_blend(node->custom1, out, out+1, out+2, fac, col2); 00061 } 00062 00063 static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out) 00064 { 00065 tex_output(node, in, out[0], &colorfn, data); 00066 } 00067 00068 void register_node_type_tex_mix_rgb(ListBase *lb) 00069 { 00070 static bNodeType ntype; 00071 00072 node_type_base(&ntype, TEX_NODE_MIX_RGB, "Mix", NODE_CLASS_OP_COLOR, NODE_OPTIONS, 00073 inputs, outputs); 00074 node_type_size(&ntype, 100, 60, 150); 00075 node_type_label(&ntype, node_blend_label); 00076 node_type_exec(&ntype, exec); 00077 00078 nodeRegisterType(lb, &ntype); 00079 }