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Blender
V2.59
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#include <DNA_scene_types.h>
Public Attributes | |
| struct SceneRenderLayer * | next |
| struct SceneRenderLayer * | prev |
| char | name [32] |
| struct Material * | mat_override |
| struct Group * | light_override |
| unsigned int | lay |
| unsigned int | lay_zmask |
| int | layflag |
| int | pad |
| int | passflag |
| int | pass_xor |
Definition at line 152 of file DNA_scene_types.h.
| unsigned int SceneRenderLayer::lay |
Definition at line 160 of file DNA_scene_types.h.
Referenced by dag_tag_renderlayers(), get_vector_renderlayers(), new_render_result(), and scene_add_render_layer().
| unsigned int SceneRenderLayer::lay_zmask |
Definition at line 161 of file DNA_scene_types.h.
Referenced by new_render_result().
Definition at line 162 of file DNA_scene_types.h.
Referenced by do_versions(), new_render_result(), RE_is_rendering_allowed(), render_scene_needs_vector(), and scene_add_render_layer().
Definition at line 158 of file DNA_scene_types.h.
Referenced by expand_scene(), lib_link_scene(), new_render_result(), outliner_add_scene_contents(), set_renderlayer_lightgroups(), and unlink_group().
Definition at line 157 of file DNA_scene_types.h.
Referenced by expand_scene(), lib_link_scene(), new_render_result(), and outliner_add_scene_contents().
| char SceneRenderLayer::name[32] |
Definition at line 155 of file DNA_scene_types.h.
Referenced by new_render_result(), node_composit_exec_rlayers(), node_render_changed_exec(), outliner_add_scene_contents(), pop_render_result(), and scene_add_render_layer().
Definition at line 153 of file DNA_scene_types.h.
Referenced by do_versions(), expand_scene(), get_vector_renderlayers(), lib_link_scene(), new_render_result(), outliner_add_scene_contents(), pop_render_result(), RE_is_rendering_allowed(), render_scene_needs_vector(), set_renderlayer_lightgroups(), unlink_group(), and write_scenes().
Definition at line 164 of file DNA_scene_types.h.
Definition at line 167 of file DNA_scene_types.h.
Referenced by new_render_result().
Definition at line 166 of file DNA_scene_types.h.
Referenced by do_versions(), get_vector_renderlayers(), new_render_result(), outliner_add_passes(), outliner_add_scene_contents(), render_scene_needs_vector(), and scene_add_render_layer().
| struct SceneRenderLayer * SceneRenderLayer::prev |
Definition at line 153 of file DNA_scene_types.h.