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Blender
V2.59
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00001 /* 00002 * $Id: TEX_node.h 35014 2011-02-21 06:58:46Z jesterking $ 00003 * 00004 * ***** BEGIN GPL LICENSE BLOCK ***** 00005 * 00006 * This program is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * as published by the Free Software Foundation; either version 2 00009 * of the License, or (at your option) any later version. The Blender 00010 * Foundation also sells licenses for use in proprietary software under 00011 * the Blender License. See http://www.blender.org/BL/ for information 00012 * about this. 00013 * 00014 * This program is distributed in the hope that it will be useful, 00015 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00016 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00017 * GNU General Public License for more details. 00018 * 00019 * You should have received a copy of the GNU General Public License 00020 * along with this program; if not, write to the Free Software Foundation, 00021 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00022 * 00023 * The Original Code is Copyright (C) 2005 Blender Foundation. 00024 * All rights reserved. 00025 * 00026 * The Original Code is: all of this file. 00027 * 00028 * Contributor(s): none yet. 00029 * 00030 * ***** END GPL LICENSE BLOCK ***** 00031 */ 00032 00037 #ifndef TEX_NODE_H 00038 #define TEX_NODE_H 00039 00040 #include "BKE_node.h" 00041 00042 00043 /* ****************** types array for all texture nodes ****************** */ 00044 00045 void register_node_type_tex_math(ListBase *lb); 00046 void register_node_type_tex_mix_rgb(ListBase *lb); 00047 void register_node_type_tex_valtorgb(ListBase *lb); 00048 void register_node_type_tex_valtonor(ListBase *lb); 00049 void register_node_type_tex_rgbtobw(ListBase *lb); 00050 void register_node_type_tex_output(ListBase *lb); 00051 void register_node_type_tex_viewer(ListBase *lb); 00052 void register_node_type_tex_checker(ListBase *lb); 00053 void register_node_type_tex_texture(ListBase *lb); 00054 void register_node_type_tex_bricks(ListBase *lb); 00055 void register_node_type_tex_image(ListBase *lb); 00056 void register_node_type_tex_curve_rgb(ListBase *lb); 00057 void register_node_type_tex_curve_time(ListBase *lb); 00058 void register_node_type_tex_invert(ListBase *lb); 00059 void register_node_type_tex_hue_sat(ListBase *lb); 00060 void register_node_type_tex_coord(ListBase *lb); 00061 void register_node_type_tex_distance(ListBase *lb); 00062 00063 void register_node_type_tex_rotate(ListBase *lb); 00064 void register_node_type_tex_translate(ListBase *lb); 00065 void register_node_type_tex_scale(ListBase *lb); 00066 void register_node_type_tex_at(ListBase *lb); 00067 00068 void register_node_type_tex_compose(ListBase *lb); 00069 void register_node_type_tex_decompose(ListBase *lb); 00070 00071 void register_node_type_tex_proc_voronoi(ListBase *lb); 00072 void register_node_type_tex_proc_blend(ListBase *lb); 00073 void register_node_type_tex_proc_magic(ListBase *lb); 00074 void register_node_type_tex_proc_marble(ListBase *lb); 00075 void register_node_type_tex_proc_clouds(ListBase *lb); 00076 void register_node_type_tex_proc_wood(ListBase *lb); 00077 void register_node_type_tex_proc_musgrave(ListBase *lb); 00078 void register_node_type_tex_proc_noise(ListBase *lb); 00079 void register_node_type_tex_proc_stucci(ListBase *lb); 00080 void register_node_type_tex_proc_distnoise(ListBase *lb); 00081 00082 #endif