Blender  V2.59
TEX_node.h
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00001 /*
00002  * $Id: TEX_node.h 35014 2011-02-21 06:58:46Z jesterking $
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * This program is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU General Public License
00008  * as published by the Free Software Foundation; either version 2
00009  * of the License, or (at your option) any later version. The Blender
00010  * Foundation also sells licenses for use in proprietary software under
00011  * the Blender License.  See http://www.blender.org/BL/ for information
00012  * about this.
00013  *
00014  * This program is distributed in the hope that it will be useful,
00015  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00016  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00017  * GNU General Public License for more details.
00018  *
00019  * You should have received a copy of the GNU General Public License
00020  * along with this program; if not, write to the Free Software Foundation,
00021  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00022  *
00023  * The Original Code is Copyright (C) 2005 Blender Foundation.
00024  * All rights reserved.
00025  *
00026  * The Original Code is: all of this file.
00027  *
00028  * Contributor(s): none yet.
00029  *
00030  * ***** END GPL LICENSE BLOCK *****
00031  */
00032 
00037 #ifndef TEX_NODE_H
00038 #define TEX_NODE_H
00039 
00040 #include "BKE_node.h"
00041 
00042 
00043 /* ****************** types array for all texture nodes ****************** */
00044 
00045 void register_node_type_tex_math(ListBase *lb);
00046 void register_node_type_tex_mix_rgb(ListBase *lb);
00047 void register_node_type_tex_valtorgb(ListBase *lb);
00048 void register_node_type_tex_valtonor(ListBase *lb);
00049 void register_node_type_tex_rgbtobw(ListBase *lb);
00050 void register_node_type_tex_output(ListBase *lb);
00051 void register_node_type_tex_viewer(ListBase *lb);
00052 void register_node_type_tex_checker(ListBase *lb);
00053 void register_node_type_tex_texture(ListBase *lb);
00054 void register_node_type_tex_bricks(ListBase *lb);
00055 void register_node_type_tex_image(ListBase *lb);
00056 void register_node_type_tex_curve_rgb(ListBase *lb);
00057 void register_node_type_tex_curve_time(ListBase *lb);
00058 void register_node_type_tex_invert(ListBase *lb);
00059 void register_node_type_tex_hue_sat(ListBase *lb);
00060 void register_node_type_tex_coord(ListBase *lb);
00061 void register_node_type_tex_distance(ListBase *lb);
00062 
00063 void register_node_type_tex_rotate(ListBase *lb);
00064 void register_node_type_tex_translate(ListBase *lb);
00065 void register_node_type_tex_scale(ListBase *lb);
00066 void register_node_type_tex_at(ListBase *lb);
00067 
00068 void register_node_type_tex_compose(ListBase *lb);
00069 void register_node_type_tex_decompose(ListBase *lb);
00070 
00071 void register_node_type_tex_proc_voronoi(ListBase *lb);
00072 void register_node_type_tex_proc_blend(ListBase *lb);
00073 void register_node_type_tex_proc_magic(ListBase *lb);
00074 void register_node_type_tex_proc_marble(ListBase *lb);
00075 void register_node_type_tex_proc_clouds(ListBase *lb);
00076 void register_node_type_tex_proc_wood(ListBase *lb);
00077 void register_node_type_tex_proc_musgrave(ListBase *lb);
00078 void register_node_type_tex_proc_noise(ListBase *lb);
00079 void register_node_type_tex_proc_stucci(ListBase *lb);
00080 void register_node_type_tex_proc_distnoise(ListBase *lb);
00081 
00082 #endif