Blender  V2.59
CMP_chromaMatte.c
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00001 /*
00002  * $Id: CMP_chromaMatte.c 36276 2011-04-21 15:53:30Z campbellbarton $
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * This program is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU General Public License
00008  * as published by the Free Software Foundation; either version 2
00009  * of the License, or (at your option) any later version. 
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software Foundation,
00018  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00019  *
00020  * The Original Code is Copyright (C) 2006 Blender Foundation.
00021  * All rights reserved.
00022  *
00023  * The Original Code is: all of this file.
00024  *
00025  * Contributor(s): none yet.
00026  *
00027  * ***** END GPL LICENSE BLOCK *****
00028  */
00029 
00035 #include "../CMP_util.h"
00036 
00037 /* ******************* Chroma Key ********************************************************** */
00038 static bNodeSocketType cmp_node_chroma_in[]={
00039         {SOCK_RGBA,1,"Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
00040         {SOCK_RGBA,1,"Key Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
00041         {-1,0,""}
00042 };
00043 
00044 static bNodeSocketType cmp_node_chroma_out[]={
00045         {SOCK_RGBA,0,"Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
00046         {SOCK_VALUE,0,"Matte",0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
00047         {-1,0,""}
00048 };
00049 
00050 static void do_rgba_to_ycca_normalized(bNode *UNUSED(node), float *out, float *in)
00051 {
00052         rgb_to_ycc(in[0],in[1],in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
00053 
00054         //normalize to 0..1.0
00055         out[0]=out[0]/255.0;
00056         out[1]=out[1]/255.0;
00057         out[2]=out[2]/255.0;
00058 
00059         //rescale to -1.0..1.0
00060         out[0]=(out[0]*2.0)-1.0;
00061         out[1]=(out[1]*2.0)-1.0;
00062         out[2]=(out[2]*2.0)-1.0;
00063 
00064 //      out[0]=((out[0])-16)/255.0;
00065 //      out[1]=((out[1])-128)/255.0;
00066 //      out[2]=((out[2])-128)/255.0;
00067         out[3]=in[3];
00068 }
00069 
00070 static void do_ycca_to_rgba_normalized(bNode *UNUSED(node), float *out, float *in)
00071 {
00072         /*un-normalize the normalize from above */
00073         in[0]=(in[0]+1.0)/2.0;
00074         in[1]=(in[1]+1.0)/2.0;
00075         in[2]=(in[2]+1.0)/2.0;
00076 
00077         in[0]=(in[0]*255.0);
00078         in[1]=(in[1]*255.0);
00079         in[2]=(in[2]*255.0);
00080 
00081         //      in[0]=(in[0]*255.0)+16;
00082 //      in[1]=(in[1]*255.0)+128;
00083 //      in[2]=(in[2]*255.0)+128;
00084         ycc_to_rgb(in[0],in[1],in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
00085         out[3]=in[3];
00086 }
00087 
00088 static void do_chroma_key(bNode *node, float *out, float *in)
00089 {
00090         NodeChroma *c;
00091         float x, z, alpha;
00092         float theta, beta, angle, angle2;
00093         float kfg;
00094 
00095         c=node->storage;
00096 
00097         /* Algorithm from book "Video Demistified," does not include the spill reduction part */
00098 
00099         /* find theta, the angle that the color space should be rotated based on key*/
00100         theta=atan2(c->key[2], c->key[1]);
00101 
00102         /*rotate the cb and cr into x/z space */
00103         x=in[1]*cos(theta)+in[2]*sin(theta);
00104         z=in[2]*cos(theta)-in[1]*sin(theta);
00105 
00106         /*if within the acceptance angle */
00107         angle=c->t1*M_PI/180.0; /* convert to radians */
00108 
00109         /* if kfg is <0 then the pixel is outside of the key color */
00110         kfg=x-(fabs(z)/tan(angle/2.0));
00111 
00112         out[0]=in[0];
00113         out[1]=in[1];
00114         out[2]=in[2];
00115 
00116         if(kfg>0.0) {  /* found a pixel that is within key color */
00117                 alpha=(1.0-kfg)*(c->fstrength);
00118 
00119                 beta=atan2(z,x);
00120                 angle2=c->t2*M_PI/180.0;
00121 
00122                 /* if beta is within the cutoff angle */
00123                 if(fabs(beta)<(angle2/2.0)) {
00124                         alpha=0.0;
00125                 }
00126 
00127                 /* don't make something that was more transparent less transparent */
00128                 if (alpha<in[3]) {
00129                         out[3]=alpha;
00130                 }
00131                 else {
00132                         out[3]=in[3];
00133                 }
00134         }
00135         else { /*pixel is outside key color */
00136                 out[0]=in[0];
00137                 out[1]=in[1];
00138                 out[2]=in[2];
00139                 out[3]=in[3]; /* make pixel just as transparent as it was before */
00140         }
00141 }
00142 
00143 static void node_composit_exec_chroma_matte(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
00144 {
00145         CompBuf *cbuf;
00146         CompBuf *chromabuf;
00147         NodeChroma *c;
00148         
00149         if(in[0]->hasinput==0) return;
00150         if(in[0]->data==NULL) return;
00151         if(out[0]->hasoutput==0 && out[1]->hasoutput==0) return;
00152         
00153         cbuf= typecheck_compbuf(in[0]->data, CB_RGBA);
00154         
00155         chromabuf= dupalloc_compbuf(cbuf);
00156         
00157         c=node->storage;
00158         
00159         /*convert rgbbuf to normalized chroma space*/
00160         composit1_pixel_processor(node, chromabuf, cbuf, in[0]->vec, do_rgba_to_ycca_normalized, CB_RGBA);
00161         /*convert key to normalized chroma color space */
00162         do_rgba_to_ycca_normalized(node, c->key, in[1]->vec);
00163         
00164         /*per pixel chroma key*/
00165         composit1_pixel_processor(node, chromabuf, chromabuf, in[0]->vec, do_chroma_key, CB_RGBA);
00166         
00167         /*convert back*/
00168         composit1_pixel_processor(node, chromabuf, chromabuf, in[0]->vec, do_ycca_to_rgba_normalized, CB_RGBA);
00169         
00170         out[0]->data= chromabuf;
00171         if(out[1]->hasoutput)
00172                 out[1]->data= valbuf_from_rgbabuf(chromabuf, CHAN_A);
00173         
00174         generate_preview(data, node, chromabuf);
00175 
00176         if(cbuf!=in[0]->data)
00177                 free_compbuf(cbuf);
00178 }
00179 
00180 
00181 static void node_composit_init_chroma_matte(bNode *node)
00182 {
00183         NodeChroma *c= MEM_callocN(sizeof(NodeChroma), "node chroma");
00184         node->storage= c;
00185         c->t1= 30.0f;
00186         c->t2= 10.0f;
00187         c->t3= 0.0f;
00188         c->fsize= 0.0f;
00189         c->fstrength= 1.0f;
00190 }
00191 
00192 void register_node_type_cmp_chroma_matte(ListBase *lb)
00193 {
00194         static bNodeType ntype;
00195 
00196         node_type_base(&ntype, CMP_NODE_CHROMA_MATTE, "Chroma Key", NODE_CLASS_MATTE, NODE_PREVIEW|NODE_OPTIONS,
00197                 cmp_node_chroma_in, cmp_node_chroma_out);
00198         node_type_size(&ntype, 200, 80, 300);
00199         node_type_init(&ntype, node_composit_init_chroma_matte);
00200         node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
00201         node_type_exec(&ntype, node_composit_exec_chroma_matte);
00202 
00203         nodeRegisterType(lb, &ntype);
00204 }
00205 
00206 
00207