Blender  V2.59
RAS_LightObject.h
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00001 /*
00002  * $Id: RAS_LightObject.h 35072 2011-02-22 12:42:55Z jesterking $
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * This program is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU General Public License
00008  * as published by the Free Software Foundation; either version 2
00009  * of the License, or (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software Foundation,
00018  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00019  *
00020  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00021  * All rights reserved.
00022  *
00023  * The Original Code is: all of this file.
00024  *
00025  * Contributor(s): none yet.
00026  *
00027  * ***** END GPL LICENSE BLOCK *****
00028  */
00029 
00034 #ifndef __RAS_LIGHTOBJECT_H
00035 #define __RAS_LIGHTOBJECT_H
00036 
00037 #include "MT_CmMatrix4x4.h"
00038 
00039 struct RAS_LightObject
00040 {
00041         enum LightType{
00042                 LIGHT_SPOT,
00043                 LIGHT_SUN,
00044                 LIGHT_NORMAL
00045         };
00046         bool    m_modified;
00047         int             m_layer;
00048         void    *m_scene;
00049         void    *m_light;
00050         
00051         float   m_energy;
00052         float   m_distance;
00053         
00054         float   m_red;
00055         float   m_green;
00056         float   m_blue;
00057 
00058         float   m_att1;
00059         float   m_att2;
00060         float   m_spotsize;
00061         float   m_spotblend;
00062 
00063         LightType       m_type;
00064         
00065         bool    m_nodiffuse;
00066         bool    m_nospecular;
00067 };
00068 
00069 #endif //__RAS_LIGHTOBJECT_H
00070