// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
// SPDX-License-Identifier: BSD-3-Clause
/**
 * @class   vtkBezierContourLineInterpolator
 * @brief   Interpolates supplied nodes with bezier line segments
 *
 * The line interpolator interpolates supplied nodes (see InterpolateLine)
 * with Bezier line segments. The fitness of the curve may be controlled using
 * SetMaximumCurveError and SetMaximumNumberOfLineSegments.
 *
 * @sa
 * vtkContourLineInterpolator
 */

#ifndef vtkBezierContourLineInterpolator_h
#define vtkBezierContourLineInterpolator_h

#include "vtkContourLineInterpolator.h"
#include "vtkInteractionWidgetsModule.h" // For export macro

VTK_ABI_NAMESPACE_BEGIN
class VTKINTERACTIONWIDGETS_EXPORT vtkBezierContourLineInterpolator
  : public vtkContourLineInterpolator
{
public:
  /**
   * Instantiate this class.
   */
  static vtkBezierContourLineInterpolator* New();

  ///@{
  /**
   * Standard methods for instances of this class.
   */
  vtkTypeMacro(vtkBezierContourLineInterpolator, vtkContourLineInterpolator);
  void PrintSelf(ostream& os, vtkIndent indent) override;
  ///@}

  int InterpolateLine(vtkRenderer* ren, vtkContourRepresentation* rep, int idx1, int idx2) override;

  ///@{
  /**
   * The difference between a line segment connecting two points and the curve
   * connecting the same points. In the limit of the length of the curve
   * dx -> 0, the two values will be the same. The smaller this number, the
   * finer the bezier curve will be interpolated. Default is 0.005
   */
  vtkSetClampMacro(MaximumCurveError, double, 0.0, VTK_DOUBLE_MAX);
  vtkGetMacro(MaximumCurveError, double);
  ///@}

  ///@{
  /**
   * Maximum number of bezier line segments between two nodes. Larger values
   * create a finer interpolation. Default is 100.
   */
  vtkSetClampMacro(MaximumCurveLineSegments, int, 1, 1000);
  vtkGetMacro(MaximumCurveLineSegments, int);
  ///@}

  /**
   * Span of the interpolator, i.e. the number of control points it's supposed
   * to interpolate given a node.

   * The first argument is the current nodeIndex.
   * i.e., you'd be trying to interpolate between nodes "nodeIndex" and
   * "nodeIndex-1", unless you're closing the contour, in which case you're
   * trying to interpolate "nodeIndex" and "Node=0". The node span is
   * returned in a vtkIntArray.

   * The node span is returned in a vtkIntArray. The node span returned by
   * this interpolator will be a 2-tuple with a span of 4.
   */
  void GetSpan(int nodeIndex, vtkIntArray* nodeIndices, vtkContourRepresentation* rep) override;

protected:
  vtkBezierContourLineInterpolator();
  ~vtkBezierContourLineInterpolator() override;

  void ComputeMidpoint(double p1[3], double p2[3], double mid[3])
  {
    mid[0] = (p1[0] + p2[0]) / 2;
    mid[1] = (p1[1] + p2[1]) / 2;
    mid[2] = (p1[2] + p2[2]) / 2;
  }

  double MaximumCurveError;
  int MaximumCurveLineSegments;

private:
  vtkBezierContourLineInterpolator(const vtkBezierContourLineInterpolator&) = delete;
  void operator=(const vtkBezierContourLineInterpolator&) = delete;
};

VTK_ABI_NAMESPACE_END
#endif
